New World shuts its economy again amid widespread item duplication glitch

<img src="https://cdn.arstechnica.net/wp-content/uploads/2021/11/newworld-800×450.jpg" alt="Artist's conception of New World players watching their in-game investments explode.”>
Enlarge / Artist’s conception of New World players watching their in-game investments explode.

Amazon has shut down wealth transfers in New World for the second time in a month, hobbling the in-game economy in an attempt to limit the damage from yet another item duplication bug in the popular MMO.

Over the weekend, news started to filter through the New World community regarding a trophy duplication glitch, letting unscrupulous players create copies of the lucrative items at will. As word of the glitch spread, the price for those trophies began to crater in the in-game marketplace, ruining the investments of time, effort, and in-game money for many legit players.

On Monday, New World Community Manager Tosch notified the community that the developers were aware of the glitch. In response, Tosch said they were “disabling all forms of wealth transfer between players (i.e. sending currency, guild treasury, trading post, player to player trading) while we investigate. Any player that has engaged in the use of this exploit will be actioned against.”

Duplication glitches are nothing new in the world of online games, of course, and these things often happen as new games face down thousands of players looking for cracks in their security. With New World, though, this is already a recurring problem less than two months since launch.
On Nov. 1, Community Manager Luxendra notified players of a gold duplication bug, one of a number of massive glitches plaguing the game at the time. Amazon also shut down wealth transfers at that point, before turning them back on the next day after the glitch was addressed. By November 3, Amazon announced that it had banned 1,000 cheaters in a single day in its attempts to “make New World a fair gameplay environment for our players.”

Is the damage done?

While New World is still somewhat playable with economic transfers shut down, there are some specific knock-on effects to the decision for other in-game systems. Some players, for example, are complaining that the shutdown has prevented them from paying the virtual taxes on their in-game towns, leading to automatic downgrades that they have no way to prevent.

During both shutdowns, some players have publicly asked for reimbursement to make up for the loss of value to their in-game investments. Others have begun despairing for the long-term health of the game as a whole in light of the recurring problems.

“Yet again [it’s] the people who do not take advantage of the exploits falling further behind,” a poster with the handle Anarchical wrote on the forums. “And as more exploits keep coming up any legit effort out there instantly becomes useless… There has [sic] been many games in the past that have been killed by hackers/cheaters/exploiters, and as time goes on I think this one will meet the same fate if something doesn’t happen soon enough.”

We’ve reached out to Amazon Games for comment on how they plan to deal with these glitches going forward, and we’ll let you know if and when we receive a response.

Source: Ars Technica

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